Hello! We are Gadget-Bot! Gadget-Bot is a production company found in 2011 by creator/director Robert Simons and Peggy Chung. Its foundation is on the belief that quality and attention to detail stands above all else. Its vision is that story is the nucleus in which every other piece of the...
Nikola Angelkoski currently lives in Skopje, Macedonia. Since Nikola was a kid, he found his love and passion about the visual design in the game and movie industry. It further developed to become his dream to create concepts and design new worlds, using nothing but his imagination. Nikola...
Nicolas Ferrand has been an active concept designer in the gaming industry since 1999. Born in France, he now lives in Montreal canada working as a Senior Concept Artist at Electronic Arts (EA) motive. Nicolas Ferrand has contributed to the development of several AAA released games: Splinter...
Paul Chadeisson is a Concept Artist based in Paris, France. After graduating in 2009 as a Graphic Designer Paul Chadeisson began freelancing for a few years on Disney: Tron Uprising, and various Video game, Film & Book & Magazine cover's. for 3 Years after Paul Chadeisson joined DONTNOD...
A.j. Trahan is a concept artist in the Games Industry currently for Steambot Studios. from Austin Texas, AJ Trahan has been in the industry for over 9 years, working on projects such as Halo 4, Blacksite: Area51, epic Mickey and STEAMBOT. http://artofajtron.blogspot.co.uk/ ...
Ioan Dumitrescu is a Freelance concept designer at Ioan Dumitrescu Design. Based in bucharest, Romania, Ioan Dumitrescu Studied Architecture at Universitatea de Arhitectura si Urbanism "Ion Mincu" and has over 10 years experience in the Entertainment Industries as a Concept Designer. Ioan is a...
Tyler West is the founder of West Studio. As a Creative Director, Art Director and Concept Artist, Tyler has contributed to a myriad of award winning video games, commercials, films, green light pitches, theme parks and VR experiences. After earning a Bachelor of Science in Industrial Design with...
Fenghua Zhong is a Concept Artist and Teacher in the Entertainment Industries. Based in Hangzhou, China, Fenghua Zhong is currently the team lead of illustration and concept design at the E-art School of Design. Fenghua Zhong has been involved in many projects which include Shushanjianxia,...
Zhang Hang is a concept artist in the Games industry at Perfect World Entertainment. Based in Shang hai, China, Zhang Hang has also worked with EA on the Need for Speed series. Read the full article
Jason Borne is a concept artist based in Austin Texas, USA. Jason graduated in 2008 from Westwood College with a Degree in Game Art and Design. Jason is a Senior Concept Artist at Certain Affinity and has been with them for over 9 years. Jason Borne has contributed to projects such as DOOM, the...
William Wu is an Art Director at Tyler West Studio, Inc. Overseeing the quality of art for clients such as Blizzard, EA, Ubisoft, NCSoft, Paramount, and many more. Based in Los Angeles, USA, William has been in the Entertainment Industry for over 9 years in Films, Games, Card Games and...
Tyler Carter is a Visual Development Artist at Blue Sky Studios, Illustrator and Teacher. His film credits include: Peanuts, Epic, Ice Age: Continental Drift and future development projects. Tyler graduated from Brigham Young University with a BFA in Animation. While in school, he interned at...
Blade Runner 2049 was released 5 of October 2017. A Sci-Fi mystery thriller from the Director Denis Villeneuve. here we celebrate and present various artworks that have been published online of some of the official Concept Art and Matte Paintings that were produced for the movie. We hope to...
Blade Runner 2049 was released 5 of October 2017. A Sci-Fi mystery thriller from the Director Denis Villeneuve. here we celebrate and present various artworks that have been published online of some of the official Concept Art and Matte Paintings that were produced for the movie. We hope to...
karakter is a visual design & Creative Development studio for Entertainment Productions. Since 2008 Karakter has been contributing with high end design to internationally acclaimed franchises. The studio has worked with top talent in the industry to provide to projects and studios such...
ioan dumitrescu is a Freelance concept designer at Ioan Dumitrescu Design for feature films and games(video and VR) from bucharest, Romania. Ioan Studied Architecture at Universitatea de Arhitectura si Urbanism "Ion Mincu". ioan dumitrescu has worked in projects such as Beauty and the...
John Kearney is an artist and Art Director from England and has over 19 years of professional experience in the games industry. John has worked on numerous genres and over time, gained a wealth of knowledge in both 2D and 3D disciplines. For a period, John took time out to focus on illustration...
Joseph Cross is a Lead Concept Artist at Bungie based in Bellvue WA, USA. Joseph Across attended the Academy of Art in San Francisco for illustration. Joseph Across has over 10+ years of commercial art experience, and has spent many years in the video game industry, Movie Industry and...
Jonathan Wilson began his professional start in Game Development in 2016 after moving to Europe from the USA. Jonathan had been working on his own work and posting it to Artstation. Jonathan didn't think much of it until a game company, TutoTOONs, contacted him after seeing his work there....
While Sergey Musin was studying Art, he had been also working on matte painting's and compositing for a Russian studio called Dago Film, After five years Dago Film finally released its first blockbuster movie called Admiral. After this, Sergey Musin decided to shift to the video game company...
I'm a concept artist based in the very north of Sweden, in a small town called Skellefteå. Currently I work at a company called SAMURAJ / Virtual Light VR. It's a company that creates high-end VR experiences in Unreal Engine, mostly for museums and exhibitions. We are also working on our own VR...
Masahiro Sawada is a concept artist who is in the films and games industry. Originally from Osaka, Japan, Masahiro Sawada studied in Vancouver, Canada where Masahiro graduated a visual effects degree at the Vancouver Institute of Media Arts. He had started his carrier as a matte painter at MPC...
Björn Hurri is currently a Lead Concept Artist at Opus Artz, a 2D production design agency based in Brighton, United Kingdom. Björn has been a professional artist in the entertainment industries for over 10 years and has also developed an indie game called The Other Brothers as an Art Director . ...
Ignacio Bazan Lazcano is a Senior Concept Artist at Creative Assembly, based in Horsham, United Kingdom. Ignacio has worked as a professional freelancer, also inhouse productions with the video game and movie industries for over 13 years. Previous companies that Ignacio has been involved with...
Clara Moon is a Concept Artist in the Films and games Industry based in California, United States. Clara is currently an Associate Creative Director at Legion Creative Group, Clara has a broad range of skills and has produced many artworks in the fields of environment design, character design,...
Brian Sum is a Senior Concept Artist spanning a career of over 10 years with Bioware in the video games industry in Montreal, Canada. Previous Brian had also been the lead concept artist at Bioware. previous Brian had worked with Sierra Online, Sugarcoated Studios and Microsoft Games Studios....
Robh Ruppel is an Art Director at Sony Pictures Animation for the last year based in Los Angeles. , 10 years before this, Robh Ruppel worked as an Art Director at Naughty dog, Instructor at the Gnomon School which specialises in computer graphics education for careers in the entertainment...
Jon McCoy is a Concept Artist in the Film and Games Industry. Currently Jon works with Lucasfilm and as a Professional freelance concept artist, specialising in art and design for films, games and promotional illustration. Living in London, United Kingdom, Jon McCoy has previously worked at...
Dr. Chee Ming Wong is a Creative Director & Environmental/Transport Design Lead at Opus Artz. working with a diverse range of game & animation developers worldwide such as Visceral Games, Sucker Punch productions, 2K Marin & 2K Australia. His previous roles include being the...
Liao C.J is a Concept Artist based in beijing, China. https://www.artstation.com/lcj Click to Post
War for the Planet of the Apes is a Movie Directed by Matt Reeves, Produced by Peter Chernin, Dylan Clark, Rick Jaffa, Amanda Silver and Written by Mark Bomback and Matt Reeves. This War for the Planet of the Apes concept art collection is from the 3rd instalment movie from the Planet of the Apes...
Kimmo Kaunela is a 3d artist from Finland, Turku. Kimmo has been working in game industry for the last 5 years. He has spent most of that time with mobile games. Currently Kimmo is working hard with a VR game called Planetrism with a team of two devs. Kimmo started 3d first as a hobby 10 years...
Miloš Belanec is a 3D concept artist, 3D generalist and photographer. In Miloš's professional life he works in the gaming industry, making concepts and visualizations for local and foreign companies. The main themes of Miloš personal projects are usually sci-fi and post-apocalyptic worlds...
Jacek Babinski is a CG Artist and Art Director from Poland. Now based in Moscow, Jacek has the title of Lighting Technical Director/Senior CGGeneralist and Art Director at Mail.Ru Development . Jacek Graduated from the Polish National Film School in łódź, Poland, and has been working in the...
Bhavesh Visram is Concept Artist and Co-Founder at Twisted Owls. Based in London, United Kingdom, Bhavesh is relatively new into following his passion of Concept Art as a full time career. Bhavesh is a self taught artist and has been working on his skills for the last three years to develop a...
David Benzal is a Concept artist and Illustrator, based in Barcelona, with 15 years of professional experience. David began his career working in one of Barcelona's most important illustration houses, working for brands like LG, Audi, Volkswagen, Mercedes, BMW, Nike, Dannon Bosch, etc ... ...
Tyler Smith has been working in the video game industry for over 4 years now. Currently Tyler reside in Seattle, USA where he work's as an environment artist at Sucker Punch productions, Known for the "Infamous" Video Game series. Tyler says that When he's not at his job he spend's his time...
Wojtek Kapusta is a Concept Artist and Illustration based in Wadowice, Poland. For over 12 years Wojtek has worked as a graphic designer. Four years ago Wojtek had stepped into the field of digital painting, mostly illustration, then moving onto Concept Art. Concept art is Wojtek's true passion,...
Isaac Hannaford is a Lead/Senior concept artist in the games industry and Founder at Spaceshipguru Studio. with over 14 years experience in the games industry, Isaac Hannaford works has worked as the Lead Concept Artist at Bungie in Seattle, Washington on titles such as Destiny, and Unannounced...
Jonas De Ro is a Concept Designer and Illustration in the Games and Film Industries. From Belgium, Jonas De Ro graduated a Master’s Degree in Audio-Visual Arts. Jonas De Ro is currently living and working in Tokyo, Japan. Jonas De Ro is a Veteran of the Industry, having worked on many projects...
Vahid Ahmadi is a CG Artist and Digital Sculptor from Bolivia. Currently based in Tehran, Iran. Vahid has been a CG Artist since the age of 17. Vahid has mainly been working as a freelance digital for many companies and Video Game Studios. Vahid's main focus is in 3d Characters for clients....
Max Puliero is a 3D Artist originally from Italy. Currently Max work's in Tokyo where he is the CO-founder of studio GUFFAW, specialized in modeling and texturing of creatures and hard-surfaces for VFX and games. After finishing his study in Industrial Design, max had moved to Tokyo in 2004 and...
Julien Gauthier, born in the south of France and currently based in London, is a Concept Artist at Industry Light and Magic. Originally from a 3D Generalist education, Julien begun his career by working as a lighting Artist at MPC and Illumination MacGuff. Once in the industry Julien realized...
Today we present Ohwang jing, based in bangkok, Thailand. Ohwang currently works as a Concept Artist / 3d Artist for an Animation studio. Jing has been a freelance artist and working inhouse for over 8 years for Comic, Animation and Games. Ohwang has previously worked for Intelture, Streamline...
Nacho Yagüe is a Senior Concept Artist at Ubisoft Toronto. Originally from Valencia, Span, Nacho Yagüe has 12 years experience in the industry. After a few years of web design, Nacho moved onto a Concept Art role with Tragnarion Studios, and then onto GRIN, a Swedish Game Studio. After finishing...
Pascal Casolari is a Illustrator/Concept Artist, Teacher and Art Director in the Entertainment Industry. Currently pascal run's his own Illustration studio, Pascal Casolari Studio. From Lyon Area, France, Pascal is a freelance artist and previously a Teacher of Digital Painting at Aries and...
Fabio Barretta Zungrone was born in Rome, Italy, in 1982. Fabio has been an artist since 2004 when he graduated at the European Institute of Design in Rome. Fabio Barretta worked in Italy for 3 years on movies and tv series, then moved to Madrid to work at Ilion Animation on their first CG movie,...
Bruno Gentile is currently the Technical Director and co-founder at Magic Design Studios. Previously Bruno has worked as a Concept Artist and Art Director in the Games Industry. From Montpellier, France, Bruno Gentile began his career as a 3D artist at Pam developments & DarkWorks for 5...
Ruslan Suleimanov is a freelance concept artist and Illustrator in the Entertainment Industries. Based in Almaty, Kazakstan, Ruslan shows great skill in creating unique characters, and unique styles of existing persona's. Rusland says that he likes to begin his art from a blank paper and pencil,...
Mikhail Borulko is a freelance Concept Artist & Illustrator based in Chelyabinsk, Russia. Mikhail has been doing cg art for 5 years, working both in 3d and 2d applications as well as traditional. Mikhail often experiments with different methods to create his Art, such as using the particle...
Waqas Malik is a concept artist & illustrator based in karachi, Pakistan. Waqas is a self taught artist utilising the Computer Graphics Master Academy (CGMA) to grow his skills to a professional level. Waqas currently works as a freelancer for the Video Games Industry. These days Waqas...
Thom Tenery, Based in Los Angeles California produces concept design, visual development and illustration in the entertainment industries. Thom's education background stems from the ArtCenter College of Design, and a B.S. in Architecture from the University of Texas at Arlington. Since...
Ben Mauro has been working full-time for the past couple years as a senior concept designer and art director on Valerian. Ben Mauro says that Valerian was the most fun he had to date working on a film, Luc Besson, the Director, Producer and Screenwriter for Valerian was hands down the most fun to...
Rasmus Poulsen is currently an Art Director on AAA projects. Rasmus says he has always drawn from imagination. Knights, cars and creepy castles...you know. He had always watched all the fantasy and sci-fi movies he could get a hold of, and loved dreaming himself away into imaginary lands. ...
Stefan Stankovic is a 24 years old, Concept Designer and Illustrator working in video game and film industry. He studied Industrial Design at Faculty of Applied Arts in Belgrade, Serbia. He worked on many diverse project from product design to short film and book covers, which gives him variety...
Josh Kao is a Senior Concept Artist at Microsoft 343 Industries based in Seattle, United States of America. Josj Kao is works as a Freelance Concept Artist. Josh has been working in the Entertainment Industries for over 9 years, having worked on many top AAA projects including Halo 5, God of War:...
Since 2015 Steve Jung has been the Head of Visual Development at Universal Pictures. Based in Los Angeles working for film, feature animation, video games, and themed entertainment industries, Steve Jung graduated from Pasadena Art Center College of Design majoring in Illustration with a strong...
Pete Amachree is a Concept and Texture Artist in the Film and Games Industry. Living in the UK, Pete Amachree was last working at Cinesite, a visual effects company where he works as Texture Artist and Digital Matte Painter. Previous roles include Concept & Texture Artist at Lionhead Studios...
Overwatch, a Video Game by Blizzard Entertainment that has had massive success across the globe with its exciting, round based game-play and unique Art style. Today we look at some Concept Art and Illustration originally developed for the Character of Overwatch, and how their styles flawlessly...
Aaron Limonick is a Concept Artist at Naughty Dog. Aaron was born and raised in Los Angeles, California. The son of a studio musician in the film industry and a custom jewelry designer, the arts within the entertainment industry were always familiar. Whether in a soundstage with his dad in front...
Juhani Jokinen is a Concept Designer and Illustrator from Finland. Juhani works in the Entertainment and games industry for over 8 years. Art has been a passion of Juhani’s for as long as he can remember and has constantly pushed himself to become better at it. Juhani is completely self-taught,...
Today we celebrate some of the fantastic concept art that helped shape and define the world of Dishonored 2. Official Concept Art released from Bethesda, we see the grand scale, colour and style that the team of Artists have produced. Dishonored 2 is an action-adventure stealth video...
John Wick released 2014, and John Wick: Chapter 2 released 2017 is a movie that obtained success with its lead actor, Keanu Reeves, leading many artists around the web to produce and recreate images of their favourite scenes and iconic shots. below is a collection of some great Fan Art from this...
Benoit Ferriere is a freelance Art Director / Senior Artist & president at Tokkun Studio. Mirof participated to the production of about 30 video games, movies, advertising, … across different art departments (concept art 2D, 3D, ui, animations, cover, packaging, management). Working with the...
Patrick Faulwetter is a Designer/ Concept artist/ Futurist in Marina Del Rey, California. graduated with honors from the Transportation Design program at Pforzheim University in 2006. After having gained car design experience in four countries with Brands like Porsche, Renault and Bugatti, he...
Morgan Yon is a Freelance Concept Artist at Ubisoft. Born in France 34 years ago, Morgan live's now in Montpellier, France working as a freelance concept artist / illustrator for various clients in the video game and film industry. Most recent projects that Morgan has been involved with...
Game of Thrones is an American fantasy drama television series produced by the HBO cable network. It is based on the novel series A Song of Ice and Fire, written by George R.R. Martin, who serves as a producer, creative consultant and scriptwriter on the television series. David Benioff and D.B....
Andrey Egorov, from Peterburg, Russia is a Concept Artist for animated films, videogames, graphic novels and illustrations. Most recently Andrey has has worked in 3D stereo ride films and game TanaT. Andrey is now currently freelancing. http://egorov-andr-x.blogspot.de/ ...
VALERIAN AND THE CITY OF A THOUSAND PLANETS is the visually spectacular new adventure film from Luc Besson, the legendary director of The Professional, The Fifth Element and Lucy, based on the ground-breaking comic book series which inspired a generation of artists, writers and filmmakers. In...
David Levy is a leading international concept artist. He studied industrial design and architecture in France and the Netherlands respectively, and is currently working in Los Angeles, California as senior concept artist in the movie industry. David has contributed to titles for the PC, XBOX, and...
Daniel Dociu is currently the Director of Art, at Amazon Game Sudios. Daniel was raised in Cluj, the capital of Transylvania in Romania. After studying art and architecture, Daniel optained his Masters in Industrial Design from the Academy of Fine Arts in Cluj. He moved to the USA in 1990 after...
Raphael Lacoste is a Senior Art Director. Raphael was the Art Director at Ubisoft on such titles as Prince of Persia and Assassin’s Creed, winning a VES Award in February 2006 for his work on the “Two Thrones” cut scene from Prince of Persia. Wanting to challenge himself in the film industry,...
Raphael Lacoste is a Senior Art Director. Raphael was the Art Director at Ubisoft on such titles as Prince of Persia and Assassin’s Creed, winning a VES Award in February 2006 for his work on the “Two Thrones” cut scene from Prince of Persia. Wanting to challenge himself in the film industry,...
Maciej Kuciara is concept designer working for Entertainment Industry since 2004. Born in Poland, Maciej now lives in Santa Monica, California where Maciej is currently a Designer at Industrial Light & Magic, and CEO at Learn Squared, providing online education for digital artists. Recent...
Viktor Jonsson is a concept artist in the games industry. Born in Sweden, Viktor is now Living in Sweden again as a Freelance Concept Artist with his company Viktor design. After Studying Art in Sweden, Viktor began his career at Stardoll as an Illustrator, 2 years later Viktor moved to...
Mathias Verhasselt is a cinematic Matte Painter at Blizzard Entertainment based in Irvine, California. Mathias Verhasselt Has worked at Blizzard Entertainment for over 9 years, prior to that Mathias Verhasselt at AOKI, and Darkworks. Mathias also works as a freelance artist, whos clients involve...
Aleksi Briclot is producing illustrations, comic-book pages, concept arts and providing art direction in the entertainment field since 15 years. Designer and art director for video games, Aleksi has among others worked on Egypt 2, ColdFear, Splinter Cell: Double Agent, Dungeon Runners, and...
Darren Quach is a Freelance Concept Artist in the Entrainment Industry. Based in Los Angeles, California, Darren Quach Studied at the ArtCenter College of Design in Pasadena, ca. Darren began his career at Killergame in 2001, in 2003 Darren moved onto Insomniac Games Where, over time, Darren...
Donglu Yu is a Concept Artist in the Games Industry, currently a Senior Concept Artist at EA and Co-founder of CGPB(CG Portfolio Boost) helping aspiring Artist push themselves further. Living in Montreal, Canada, Donglu Yu Has worked also as a Lead Concept Artist for Warner Bros Games for 2...
Joël Dos Reis Viegas is a Senior Concept Artist and Animation Director currently working for EA. Joël is also a Co-founder / Director and Vice-president at STEAMBOT, a creative agency based in Montréal. Graduating in 2D/3D animation at CFT Gobelins (Paris), Joel Dos Reis Viegas benefits having a...
Andrée Wallin is a Freelance Concept Artist at Lucasfilm and Blur Studios. .living in Stockholm, Sweden, Andrée Wallin begun commissioned work in 2006 and was able to make it a full-time profession in 2008. In 2013 he started creating his own IP's and is currently developing a project entitled...
Colin Geller is a Concept Artist at ID Software in Dallas, USA. Colin graduated in 2008 from the Savannah College of Art and Design in the Field of Illustration, 3d Animation and drawing. in 2009 Colin began his Career with Insomniac Games working on Ratchet & Clank, Resistance 3 and Fuse....
Donovan Valdes is a concept painter and illustrator, specializing in visual development and design for over 15 years, in Film, Games, and Print. A native of South Florida, Donovan studied fine art and animation at the Univeristy of Central Florida where he earned his BA in Motion Picture...
Szymon Biernacki is a freelance illustrator/digital painter based in Warsaw, Poland. Szymon Biernacki has a Bachelors Degree in Architecture, but since drawing has always been his primary passion he decided to leave school and become a full-time artist. Szymon Biernacki has worked for clients...
Mark Molnar is a concept artist / illustrator working in the entertainment industry, currently Lead concept artist at Pixoloid Studios, based in Budapest, Hungary. Previously Mark was doing freelance works for international clients. whilst working as a set and character designer in various...
Wonder Woman 2017, now that the movie is released, Artists have been releasing some of their Art Work associated with the movie. Before she was Wonder Woman, she was Diana, princess of the Amazons, trained warrior. When a pilot crashes and tells of conflict in the outside world, she leaves...
is an MMO developed by ArenaNet, previously known for the Guildwars Series. ArenaNet is founded by Mike O'Brien, Patrick Wyatt and Jeff Strain and located in Bellevue, Washington. Mike O'brien is the president of ArenaNet. Pior to ArenaNet Mike O'brien worked as a Company director and lead...
Tae Young Choi is a Concept Artist in the Games Industry at Blizzard Entertainment, Previously at Midway. Born in Korea, Tae Young Choi dreamed of becoming a director, With a degree in fine art, his work was exhibited in several galleries in Korea, and in 2000 he made a move to the US to study...
Yohann Schepacz is a Concept Artist and Illustrator in the Entertainment Industry since 2006. Yohann co-founded OXAN, a visual development studio in Montreal, where he works as an Art Director / Concept Artist. Yohann has previous been an Illustrator at Edios Montreal, freelance roles, and a...
Shaddy Safadi is an Art Director and Co-Founder at One Pixel Brush Syudio. Shaddy Graduated Illustration/Entertainment Design at the Art Center of College of Design in 2002. from 2006 Shaddy Safadi had worked at Naughty Dog as a Concept Artist on the Uncharted Series and The Last of Us. Since,...
Darren Douglas is a Concept Artist in the games industry, currently a freelance Concept Artist at Moon Midget LTD. Previously Darren was at Sony Entertainment Working on projects such as, Killzone 2, Wipeout Series, F1 and Motorstorm Apocalypse. Darren Douglas Spent 18 years fresh out of...
Jeremy was born in Hamilton, New Zealand but lived mostly in Tauranga. He had always hoped to become a book illustrator, but it seemed quite unattainable with next to no formal training. The internet hadn’t been invented yet, and living in New Zealand was somewhat remote. So, he moved to...
Wang Rui is a Concept Artist and Illustrator in the Games Industry. from Zhejiang province, China, Wang Rui has been in the industry for over 8 years. Finishing his education from China Academy of Art in 2006, Wang Rui’s first job was to assit painting of animation scenes in studio of LanShan’...
Marta Nael is a Concept Art / Matte painter / Illustration in the Entertainment Industry. From a very young age, Marta Nael showed extraordinary aptitudes regarding drawing and painting. It soon became apparent to her what she wanted to become as a grown-up. Marta has a love for all artistic...
Ben Mauro, Based in the USA, Studied Industrial design and entertainment design at the Art Center College of Design in Pasadena, California. From here Ben had then moved to Wellington, New Zealand, where he worked with Weta Workshop for 4 years. At Weta Ben contributed to many Films, TV and Video...
Emrah Elmasli is a Art Director and Concept Artist in the games industry. from Izmir, Turkey, Emrah has been living in the UK for 10 years. Emrah Elmasli studied Fine Arts in Dokuz Eylul University, after, Emrah moved to istanbul where he worked for an advertisement agency as a freelance...
Shane Pierce is a self-taught Artist at Epic Games. Born in 1973 in St. Louis Missouri, Shane took to art as soon as he was able to hold a crayon. Throughout his childhood Shane developed an appreciation for drawing and painting. Years of artistic expression made it clear that Shane’s life would...
Titus Lunter is a Freelance Concept Artist / Illustrator. TitusGraduated in 2010 at the IGAD game academy in the Netherlands, in Game Architecture / Concept Art. Over the last 7 years Titus Lunter has developed for all makor platforms, noted titles include Magic: The Gathering, Tom Clancy's: The...
Dennis Chan is a Concept Artist in the Games Industry. born and raised in Sweden, Dennis Chan, lived in Germany, as a Concept Artist at Crytek on the Crysis series, since Dennis is now in Sweden running his studio Dennis Chan Illustrations AB. Clients of Dennis include the Movie and Video Game...
Bruno Werneck, Born and raised in Rio de Janeiro, Brazil, has been playing with markers and crayons since he was little. Bruno was given a scholarship in 1997 to study at the School of the Art Institute of Chicago. While originally a graphic design major, he ultimately gravitated towards...
Marcin Jakubowski is Currently an Art Director on "Klaus" at The SPA studios. Marcin has worked as a freelance concept artist and illustrator, at the moment living in Gdansk, Poland. Marcin has always had a keen focus to film and the game industry. Marcin enjoy’s using his imagination to create...
Gary Tonge came straight out of school and into work at an old computer games company called Elite Systems. He began creating art for computer conversions of old arcade games and some original titles. Working now as a professional artist for 20 years, Gary has created pretty much every type of...
Viktor Antonov was born and grew up in Sofia, Bulgaria then immigrated to Paris France at 17. He is renowned for creating compelling fictional worlds that combine beauty with striking realism. In his 13 years in the entertainment industry he has designed and art directed projects such as the...
Noah Bradley is a concept artist & illustrator who specialises in environment art. Noah graduated Virginia Commonwealth University in Illustration in 2009 he now lives in Richmond, Virginia. Noah Bradley's clients include Deep Silver, WotC, AEG, and FFG. He has been published in...
Maciej Kuciara is a CEO of Learn Squared, A development community helping each other to learn, and presenting professional methods to bettering ones self. Maciej has worked as a concept designer working for the Entertainment Industry since 2004. Born in Poland, Maciej now lives in Santa Monica,...
Tuomas Korpi is an Illustrator, production designer and Concept Arist in the Entertainment and advertising industry. From Finland, Toumas Korpi studied architecture at Helsinki University of Technology. Since 2005 Tuomas has been in the industry, Tuomas has worked as an Illustrator, designer and...
Eddie Bennun from Sofia, Bulgaria, is an Art Director and Concept artist in the games industry with over 12 years in industry. Projects included are: Assassin’s Creed III Liberation, Prince of Persia Classic Trilogy HD version for PS3, Ubisoft /Unannounced Game Concept, “Treasure Hunter Institut”...
Alan Van Ryzin, located in Los Angeles, USA is the Founder and Project Director at RYZIN ART. creating content for some of the top Video Games Industry Studios. With over 12 years experience in Art production, Ryzin has had a quality list of client including the Call of Duty series, Homefront,...
Aaron Foster is an artist working in the Games Industry. Graduating Games Design at University of Central Lancashire in 2008, Aaron has since worked as an Environment artist at Eurocom for 2 years. Aaron has now founded an indie company known as Lunar Software developing “Routine” an indie title...
Levi Hopkins is a Concept artist and Illustrator in the Games Industry. Graduating from The Art Institute of Seattle, Levi now runs Levi Hopkins Creative based in Seattle, specialising in concept art, design, art direction consulting, and IP development for games and film. for the past 10 years...
Olivier Martin is a Concept Artist & Matte Painter in the Entertainment Industry. Oliver learned traditional visual arts in Emile Cohl school in Lyon, France where he is from. but now lives in Montreal as a Concept Artist at RODEOFX. Oliver as worked both in the Film and Games industry....
Maxime Desmettre is a concept artist in the Entertainment Industry. Previously Living in Montréal/Canada, Working at Ubisoft Canada, Maxime now lives and works in Guangzhou, China with Netease,. Max Island has contributed to For Honor, Assassin’s Creed 2, Prince of Persia, and King kong. as well...
Eytan Zana is a Concept Artist Illustrator working in the Entertainment Industry. Graduating in Digital Media in 2010, Eytan started his career creating storyboards and concept art for Zoic Studios, soon after Eytan Zana was a key artist creating promotional concept art for the Star Wars: The...
Jesse van Dijk is a concept artist. Jesse is originally from Amsterdam, the Netherlands, and is currently living in Seattle, USA. He specialises in world design for the entertainment industry. Jesse works at Bungie as an Art Director. In 2003, Jesse graduated at the Delft University of...
John Park is a Concept artist in the Film and Games Industry. John Park graduated in Product Design from Pasadena Art Centre College of Design in California. John started his career as a concept artist at Design Studio Press, later moving onto working with some major studios in the industry such...
Zhang Hm is a concept artist in the Entertainment Industry with over 9 years experience in the games industry, Zhang Hm has worked both in freelance and inhouse at Ubisoft China. http://blog.sina.com.cn/ssamsara Click to Post
Jung Park is a concept artist and Illustrator working in the Entertinament Industry graduating Bachelor of Fine Arts in Illustration in 2004. Jung Park lives in Los Angeles where he is the Lead Concept Artist at Respawn Entertainment and runs his co-founded studio, Red Engine Studios. Jung has...