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Big daddy is wanted: why blockchain gaming projects must be negotiated with Unity and Unreal

The rapid development of the gaming industry is primarily connected with the technological progress. Most of the technical improvements in this area - the improvement of graphics or gameplay - have long been taken for granted. But the recently developed technology can change video games and everything associated with them, once and for all. Of course, we are talking about VR / AR-technology. By the way, the game sphere is one of the most active spheres of the economy, where this technology is being introduced.


Last year, several game projects started developing platforms. According to the founders and creators of the projects, their products solve the key problems of the gaming industry. So, Game Protocol and Game Machine focus on the creation of a reliable and convenient model of gaming Crowdfunding.


The blockchain technology rises cloud gaming to a new level, giving the players an opportunity to get ubiquitous access to any games, even with a budget hardware. The scheme is simple: the player connects to the cloud server on which the game is started and receives streaming video on his PC. The main problem of cloud gaming platforms is the lack of servers, as a result, high ping. The PlayKey project intends to solve this problem by replacing traditional servers with a decentralized network of powerful computers. Miners will be able to earn on mining the internal platform's cryptocurrency, and players will get the perfect lag-free picture and uninterrupted control.


And that's not all. Other projects have even more ambitious goals. For example, WAX, Enjin and DMarket are sure that with the help of the blockchain they will create a new sector of the world economy, turning virtual objects into real assets, which can be traded as ordinary goods.


Trading with in-game objects ( CS: GO, Dota 2, Team Fortress 2 and PUBG) is not a new phenomenon: skins can be bought or sold on Steam, Skins.Cash, OPSkins or other platforms.


Gaming blockchain projects attract leading developers in all sorts of ways, offering generous bonuses https://bettingcasinoslots.com/20-free-no-deposit-bonus/ - from a commission for every deal on the marketplace to advertising games presented on the platform. In particular, 4A Games, GSC Game World, Tatem Games and Kiss Ltd show their interest in such projects. They expressed their readiness to support DMarket and announced cooperation with this project.


The major developers have sufficient resources to maintain the development without any risks. It is logical that indie games can provide the starting game audience to decentralized marketplaces. The Developers of indie games are capable of attracting financial investments much more easier. But another problem arises here, which has yet to be solved by the project.


The global marketplace technically requires a lot of time and effort. A significant part of indie-developers simply do not have the resources to solve this problem. The solution exists, but you need to start with negotiations with developers of popular game engines, such as Unity or Unreal.


The development of most modern games is based on the particular engines. The general audience of Unity Technologies, according to the company itself, has nearly 800 million players. Of course, you can access this audience by negotiating with thousands of indie developers. But it is much easier and more efficient to make an agreement directly with Unity. Moreover, the cooperation of these game platforms with key players such as Unity or Unreal would create a convenient solution that greatly facilitated and accelerated the process of connecting the game to the marketplace.


Engine developers are interested in the profitability of "native" games. And this means that blockchain projects need to convince Unity, Unreal and other major players that decentralized trading platforms have more opportunities than risks.


Are the developers of advanced engines ready to support such platforms? Quite possible. Unity Technologies already showed interest in the blockchain, having agreed on cooperation with the GameCredits team. But this project is aimed primarily at the digital distribution of games. For developers, this is a much less risky venture than the decentralization of the gaming economy.